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Old 10/05/2020, 02:11 AM   #1
wfuuopy
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Default PSO2 graphic settings will no more be accessible

The more likely scenario based on information we've been given and PSO2 Meseta what we've seen in the trailer is courses will differ and consequently skill trees won't be the same in NGS. You are not going to have a big set of level capped classes in NGS like you do now in PSO2, none of this is moving in any way. NGS will have brand new classes and consequently new skill trees or differing progression elements entirely so obviously it"serves another purposes".

They have even said camos for weapons that"don't exist" in NGS can't be used which implies they have different plans for the accessible weapon choices in NGS. He skill tree system had an overhaul anyway. It is rife with"you have to pick this or you totally f'd up your tree", and united with not being able to reset unless a special event handout or paying to an additional, generates a a situation where everyone needs to be the exact same construct. It's an illusion of freedom and there are very many ways to better balance a progression system with legitimate development options that actually help you distinguish your character without making yourself legally poor.

You are not going to have a really big set of level restricted classes in NGS like you do now in PSO2, none of that is transferring at all. NGS is going to have new courses and thus new skill trees or differing development elements entirely so naturally it"serves another functions". They have even said camos for weapons which"do not exist" in NGS can not be used which implies they have different plans for the accessible weapon options in NGS.

The skill tree system had an overhaul anyway. It's rife with"you must select this or you totally f'd up your tree", and combined with not having the ability to reset unless a particular event handout or paying for an additional, creates a a situation where everyone has to be the same construct. It's an illusion of freedom and there are very many ways to better balance a progression system with valid development options which truly help you distinguish your personality without making yourself legitimately inferior.

Im amazed the way they gave emphasis to finger movements between outfits and materials LMAO. It has been a long running joke at this stage between gamers. I began playing 5 years ago and it was already an old joke then. And in EP5 they gave a single character in particular a cutscene specifically focusing on their hands while they count down from 3 and move their hands, so they've known about this for a very long time.Please note the present PSO2 graphic settings will no more be accessible following the engine upgrade. Moreover, since DirectX11 is going to be supported along with buy Phantasy Star Online 2 Meseta the recommended specs will be changed, it may not run on a PC that does not meet the system demands.

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